Sometimes, the Dungeon's Chests can spawn next to each other, creating a Double Chest.Very rarely, one Dungeon may intersect with another, forming a double Dungeon.If a hole is placed at floor level, neither of the Mobs can attack the Player with the exception of stray Arrows from Skeletons. It's possible to access the loot in the Chests through holes from the sides of the Dungeon. It is possible to find the following loot in a Dungeon: However, destroying the Monster Spawner is, in general, a bad idea, as Experience farms can easily be built around a Monster Spawner. Spider (or Cave Spider within Mineshafts)Īs described in detail on the Monster Spawner page, it can be disabled by adequate lighting, or it can be destroyed using a Pickaxe.The Monster Spawner in a Dungeon only spawns one type of Mob, from the following list: In the center of the room, there is a Monster Spawner and 0-2 chests around the walls. The Dungeon is a room where the walls, roof, and floor are made out of Cobblestone and Moss Stone. The easiest way to locate a Dungeon is either to follow the sound of a Mob or locating the origin of a steady stream of a particular Mob type which can be spawned within a Dungeon. Dungeons are normally found in connection to Caves, Abandoned Mineshafts, or Strongholds, partially intersecting with the first one.
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